Information class for SuperPixel labeling.
More...
#include <Evaluation.h>
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| | EvalInfo (const QString &name="unknown") |
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| void | operator+= (const EvalInfo &o) |
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| void | eval (int trueClassId, int predictedClassId, bool isBackground=false) |
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| void | setName (const QString &name) |
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| QString | name () const |
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| double | accuracy () const |
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| double | fscore () const |
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| double | precision () const |
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| double | recall () const |
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| int | count () const |
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| QString | toString () const |
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| | BaseElement (const QString &id=QString()) |
| | This class keeps an ID to keep track of transformed elements during a processing chain. You can e.g. generate Pixel elements from MserBlobs. After filtering, processing etc. you can map back to the (pixel accurate) MserBlob using this ID. More...
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| void | setId (const QString &id) |
| | Sets the (preferably unique) ID. If no ID is set, a unqiue ID is generated and assigned. More...
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| QString | id () const |
| | Returns the elment's id. More...
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| virtual void | scale (double factor) |
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Information class for SuperPixel labeling.
- See also
- BaseElement
| rdf::EvalInfo::EvalInfo |
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const QString & |
name = "unknown" | ) |
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| double rdf::EvalInfo::accuracy |
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const |
| int rdf::EvalInfo::count |
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const |
| void rdf::EvalInfo::eval |
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int |
trueClassId, |
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int |
predictedClassId, |
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bool |
isBackground = false |
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) |
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| double rdf::EvalInfo::fscore |
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const |
| QString rdf::EvalInfo::header |
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static |
| QString rdf::EvalInfo::name |
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const |
| void rdf::EvalInfo::operator+= |
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const EvalInfo & |
o | ) |
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| double rdf::EvalInfo::precision |
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const |
| double rdf::EvalInfo::recall |
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const |
| void rdf::EvalInfo::setName |
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const QString & |
name | ) |
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| QString rdf::EvalInfo::toString |
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const |
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virtual |
The documentation for this class was generated from the following files: